Prepare
A web-ready asset path
Source geometry assessed, adapted, or modelled at an appropriate level of detail with limitations named.
Interactive 3D & product experiences
Turn equipment, spaces, and technical ideas into browser experiences people can inspect, understand, and remember.
Okanagan AI Solutions combines 3D assets, interaction design, and web development to create guided product stories, educational prototypes, and immersive digital experiences.
Prepare
Source geometry assessed, adapted, or modelled at an appropriate level of detail with limitations named.
Explain
Camera, labels, states, and controls organized around the product idea the audience needs to understand.
Fallback
Still imagery, core page content, and reduced-motion behaviour kept available when full rendering is not appropriate.
More than a render
A still image can show what something looks like. An interactive model can reveal relationships: where a part sits, how a system moves, what happens in sequence, or why the design matters.
Adapt source geometry or build an appropriately detailed web model with clear limits on what is approximate or illustrative.
Use camera paths, labels, exploded states, system views, and purposeful interaction to lead someone through the important idea.
Balance visual quality with download size, device constraints, rendering cost, and the surrounding page experience.
Keep the explanation and navigation available when WebGL, motion, bandwidth, or device capability makes the full experience inappropriate.
Follow the beam and explore the systems behind a CO₂ laser cutter.
Interactive prototypeDisassemble the rig and inspect the mechanisms inside a complex machine.
OAS Model DemosEach page includes a real screenshot, an explicit launch control, and the prototype status.
Where it can help
Interactive 3D can support product education, sales conversations, equipment orientation, exhibit experiences, design communication, or a more memorable portfolio. The right format depends on the audience and the decision the experience should help them make.
The public demos are early educational prototypes, not factory CAD or calibrated simulations. That distinction is part of the work: the experience should say exactly what its model can and cannot prove.
Delivery and handoff
A focused engagement can produce an agreed asset path, a guided browser experience, and still or reduced-motion fallbacks. The written scope states which source models, project files, exports, hosting, documentation, maintenance, and ownership or licensing terms are included.
Choose the audience, product relationship, mechanism, or sequence the experience needs to make clear.
Adapt the geometry, author the interaction, and balance visual detail with browser and device constraints.
Test the intended journey, preserve useful fallbacks, and state what is illustrative rather than calibrated.
Common questions
Not always. Existing geometry can be assessed for web use, or an appropriately detailed model can be created when the source and intended use support it.
The experience is designed around agreed browser and device targets. Still content and reduced-motion fallbacks keep the explanation available when full rendering is not appropriate.
Typical deliverables are described above. Exact models, source files, exports, hosting, documentation, maintenance, and ownership or licensing terms are stated in the written project agreement rather than assumed from this page.
Something people need to see?